Sanford, NC :, Simple Programmer,, 
796 pages ; 24 cm
section 1. Getting started as a software developer: How to get started ; The technical skills you need to have ; How to develop technical skills ; What programming language should I learn ; Learning your first programming language ; Going to college ; Coding boot camps ; Teaching yourself
section 2. Getting a job: Internships ; Getting a job without experience ; How to find a job ; Creating a resume ; The interview process ; Salaries and negotiation ; How to leave a job ; Switching mid-career (late entry) ; Going from QA or another technical role to development ; Contracting vs. salary ; How the recruiting industry works
section 3. What you need to know about software development: Overview of programming languages ; What is web development? ; Back-end development ; Career in video game development ; DBAs and DevOps ; Software development methodologies ; Testing and QA basics ; Test driven development and unit testing ; Source control ; Continuous integration ; Debugging ; Maintaining code ; Jobs and job titles ; Types of work
section 4. Working as a developer: Dealing with coworkers ; Dealing with your boss ; Working with QA ; Work/life balance ; Working on a team ; Selling your ideas ; How to dress ; Acing the review process ; Dealing with prejudice ; Being in a leadership position ; Getting a raise or promotion ; Women in tech
section 5: Advancing your career: Creating a reputation ; Networking and groups ; Keeping your skills up to date ; Generalist vs. specialist ; Speaking and conferences ; Creating a blog ; Freelancing and starting a business ; Career paths ; Job stability and security ; Training and certifications ; Side projects ; Best books to read ; Parting words.
"Early in his software developer career, John Sonmez discovered that technical knowledge alone isn't enough to break through to the next income level - developers need "soft skills" like the ability to learn new technologies just in time, communicate clearly with management and consulting clients, negotiate a fair hourly rate, and unite teammates and coworkers in working toward a common goal. Today John helps more than 1.4 million programmers every year to increase their income by developing this unique blend of skills. Who Should Read This Book? Entry-Level Developers - This book will show you how to ensure you have the technical skills your future boss is looking for, create a resume that leaps off a hiring manager's desk, and escape the "no work experience" trap. Mid-Career Developers - You'll see how to find and fill in gaps in your technical knowledge, position yourself as the one team member your boss can't live without, and turn those dreaded annual reviews into chance to make an iron-clad case for your salary bump. Senior Developers - This book will show you how to become a specialist who can command above-market wages, how building a name for yourself can make opportunities come to you, and how to decide whether consulting or entrepreneurship are paths you should pursue. Brand New Developers - In this book you'll discover what it's like to be a professional software developer, how to go from "I know some code" to possessing the skills to work on a development team, how to speed along your learning by avoiding common beginner traps, and how to decide whether you should invest in a programming degree or 'bootcamp.'"-- Provided by publisher.